Tokenomics

Chisino uses a two-token system: pUSD for gameplay and $HOUSE for staking.

The Two Tokens

pUSD for gameplay and $HOUSE for staking.

pUSDERC-20
Backing1:1 USD stablecoins
RedeemableYes, anytime
Earns30% Scratch Fee Pool
Usage
Deposit, play scratch cards, hold to earn
$HOUSEERC-20
Supply10,000,000 fixed
Token saleNone
Games1 per $100 volume
Scratch0.4 per play
Usage
Stake for fee distributions or rebate boost
Info

$HOUSE is not sold. It is distributed through protocol participation (gameplay) and liquidity provisioning. There is no ICO, no presale, and no token purchase mechanism. Over 50% of supply is allocated to the community.

Token Relationships

How the two tokens interact within the protocol.

Flow Diagram
DEPOSITUSDMstablecoinpUSDPlayUSD · 1:1
With pUSD you can:
Hold in wallet
Earn 30% of Scratch Fee Pool pro-rata
Only wallet pUSD qualifies
Spend pUSD to play
Win instant prizes + NFT ticket
+ earn 0.4 $HOUSE per play

Scratch Yield Architecture

All deposited capital is deployed to yield-generating strategies. Yield is harvested and routed by Klarhaus proportionally between the Prize Pool and TCV:

Yield Routing
Yield from deployed capitalTCV Share50% Ticket Restoration · 50% Fee PoolPrize Pool Sharesupplements prize rewards
Tip

Self-balancing: Early on, most yield flows to Prize Pool — supporting rewards. Over time, more yield flows to TCV — accelerating ticket recovery and growing fee distributions.

Fee Distribution

The Fee Pool receives 50% of TCV's proportional yield share, then distributes:

pUSD Wallet Holders
30%
Pro-rata by eligible pUSD balance. Only pUSD in user wallets qualifies — pUSD held in protocol contracts does not.
HOUSE Stakers
70%
Pro-rata by staked $HOUSE balance via HouseStakingRewards.

If no $HOUSE is staked, 100% flows to pUSD wallet holders.

$HOUSE Distribution

Total supply: 10,000,000 $HOUSE (fixed, no inflation).

Allocation10,000,000 total
40%
10%
10%
25%
25%
Scratch Airdrop
40%
4,000,000
0.4 HOUSE per play
Games
10%
1,000,000
1 HOUSE per $100 volume
Liquidity
10%
1,000,000
DEX, 12mo decaying
Team
25%
2,500,000
1yr lock, then vested
Ecosystem
25%
2,500,000
Ecosystem incentives post-launch
Info

Over 50% of $HOUSE supply goes directly to the community through Scratch gameplay (40%), Games (10%), and liquidity provisioning (10%). Scratch: 0.4 HOUSE per play. Games: 1 HOUSE per $100 volume.