Tokenomics

Chisino uses a three-token system: pUSD for gameplay, $HOUSE for governance, and sHOUSE as the staking receipt.

The Three Tokens

pUSD for gameplay, $HOUSE for governance, sHOUSE as a staking receipt.

pUSDERC-20
Backing1:1 USD stablecoins
RedeemableYes, anytime
Earns70% Fee Pool
Usage
Deposit, play scratch cards, hold to earn
$HOUSEERC-20
Supply10,000,000 fixed
Token saleNone
Earned byPlaying (1:1 pUSD)
Usage
Governance, stake for sHOUSE
sHOUSEERC-20
Received byStaking $HOUSE
TransferableYes
Earns30% Fee Pool
Usage
Staking receipt, fee distribution
Info

$HOUSE is not sold. It is distributed through protocol participation (gameplay) and liquidity provisioning. There is no ICO, no presale, and no token purchase mechanism. Over 50% of supply is allocated to the community.

Token Relationships

How the three tokens interact within the protocol.

Flow Diagram
DEPOSITUSD StablecoinsUSDm + otherspUSDPlayUSD · 1:1
With pUSD you can:
Hold in wallet
Earn 70% of Fee Pool pro-rata
Only wallet pUSD qualifies
Spend 3 pUSD to play
Win instant prizes + NFT ticket
+ earn 1 $HOUSE per pUSD spent
STAKEEARNS$HOUSE10M fixedsHOUSEstaking receipt30% Fee Pool+ governance

Exchange Rate Invariant

How pUSD maintains its 1:1 stablecoin peg at all times.

1 pUSD = $1 AlwaysInvariant

pUSD maintains a 1:1 exchange rate with underlying stablecoins at all times. This ensures game mechanics are stable — 3 pUSD always equals exactly $3.

Yield accrues → exchange rate drifts above 1:1
harvestAndRouteYield() / routeSponsorYield()
MINT new pUSD = yield → route to TCV / PrizePool / FeePool
Exchange rate returns to 1:1 ✓

routeSponsorYield() is called automatically before each play, maintaining the invariant without manual keeper calls.

Yield Architecture

All deposited capital is deployed to yield-generating strategies. Yield is harvested and routed by the ScratchController proportionally between the Prize Pool and TCV:

Yield Routing
Yield from deployed capitalScratchController.harvestAndRouteYield()TCV Share50% Ticket Restoration · 50% Fee PoolPrize Pool Sharesupplements prize rewards
TCV Shareproportional
50%→ Ticket Restoration
Accrues toward $3.00 target per ticket
50%→ Fee Pool
└ 70%pUSD wallet holders
└ 30%sHOUSE stakers
Prize Pool Shareproportional

Yield flows to the Prize Pool, supplementing the 1.00 pUSD per play direct deposit.

Self-balancing: as TCV grows, more yield flows to TCV, accelerating recovery and fee distributions.

Tip

Self-balancing: Early on (small TCV, seeded Prize Pool), most yield flows to Prize Pool — supporting rewards. Over time (large TCV), more yield flows to TCV — accelerating ticket recovery and growing fee distributions.

Fee Distribution

The Fee Pool receives 50% of TCV's proportional yield share, then distributes:

pUSD Wallet Holders
70%
Pro-rata by eligible pUSD balance. Only pUSD in user wallets qualifies — pUSD held in protocol contracts does not.
sHOUSE Stakers
30%
Pro-rata by sHOUSE balance via HouseStakingRewards. Must stake $HOUSE to receive sHOUSE.

The 70/30 split is adjustable via governance. If no $HOUSE is staked, 100% flows to pUSD wallet holders.

$HOUSE Distribution

Total supply: 10,000,000 $HOUSE (fixed, no inflation).

Allocation10,000,000 total
40%
10%
25%
25%
Community
40%
4,000,000
Play-to-earn, no cliff
Liquidity
10%
1,000,000
DEX, 12mo decaying
Team
25%
2,500,000
1yr lock, then vested
Ecosystem
25%
2,500,000
Governance post-launch
Info

Over 50% of $HOUSE supply goes directly to the community through gameplay (40%) and liquidity provisioning (10%). The community airdrop is continuous with no cliff or unlock events — you earn $HOUSE simply by playing.

$HOUSE Governance

$HOUSE holders participate in protocol decision-making. Governance will progressively transfer control to $HOUSE holders as the protocol matures.

Governable Parameters
Play cost and split ratios
Outcome table adjustments
Yield strategy allocation
Distribution schedule modifications
New game types
Treasury deployments
Fee pool split ratios